Maybe one day, in the future, those things will change, but for now we're excited to see that Relic is getting a lot of success with their users on this solution and has already a very lively community on their platform. We wanted to provide them with a custom solution that allows them to engage with their community and profit from our platform, but also fits their needs in term of userbase ownership and strong branding - so we ended up with this solution. But Relic has an historic userbase and a strong branding that they wanted to preserve. In full transparency, we (Amplitude and Relic) discussed the different approaches: should we have 1 portal to rules them all, or different platforms for each studio?Īs Amplitude, it made sense to have everyone under the same flag with unified accounts. So please, go check out the COH3 Pre-Alpha Preview, from our friends and colleagues at Relic, available now! Le 13 juillet 2021, SEGA et Relic Entertainement annoncent que la saga de jeux de stratégie Company of Heroes aura le droit à un troisième épisode. In fact, if you are excited about the new title in this series as well, you can already try it and give them your feedback through their very own platform. We may be even more excited about the big project they decided to use Games2Gether for: Company of Heroes 3 ! We have tried to share with them all our experiences these last couple of years, and we are sure they will make great use of our platform for community co-creation. The team at Relic are amazing people, they were very curious about how we have been co-creating games with you. Many of us are fans of Relic’s games, so we were thrilled that they were interested in our G2G philosophy and technology. We were also excited by the prospect of working together with SEGA’s other strategy studios, and exchanging knowledge and experience with them has been an invaluable asset over these past 5 years. When we joined SEGA back in 2016, we were delighted to be joining a publisher that shared and supported our values of working together with the community to create great games. And that's reflected in everything from the diverse voice acting, to the powerful score, to the bold use of color.We have exciting news to share today, Relic Entertainment, our sister studio at SEGA, is launching a new community website powered by Games2Gether for their new game, Company of Heroes 3 ! The Eastern Front was known for its horrifying body count and human wave tactics, but Company of Heroes 3 is trying to bring back a more triumphant and heroic mood that echoes Band of Brothers, Fury, or even Tarantino's ahistorical Inglourious Basterds. ![]() ![]() ![]() Infantry squads in good cover can hold their position better until reinforcements arrive even if they're under heavy machine gun fire and being strafed from the air – as long as those reinforcements get there quickly. You're less likely to see a tank go up in flames from one lucky hit. Infantry and vehicles will also be a bit more resilient than they were in Company of Heroes 2. There are plenty of scripted missions in the campaign that have you trying to complete objectives with a pre-made force as well. At least, in skirmish and multiplayer battles that's the case. But you will need to build specific structures to tech up and unlock better units. You won't be fiddling around with mines or supply depots like StarCraft – your resources still come from capturing and holding points across the map. In the slice I got to play, I really enjoyed the dynamism this adds and the way it rewards aggressive infantry doctrines, when previously my only option might have been to set up in my own unoccupied building and exchange ineffective fire with the enemy until one of us brought in enough heavy hardware to blow the whole front line to smithereens.īase building is also back, and it works roughly the same way it did in the first Company of Heroes. Breaching will allow your squads to kick the door down on a garrisoned building and chuck a grenade in to dislodge or destroy the defenders turtled up inside. Infantry have new tools to take on a wider array of battlefield roles, too. And while I didn't get to play with them directly, it's also been confirmed that we can gain access to Italian partisan units, representing the local paramilitary fighters who resisted the fascist regimes of Hitler and Mussolini. I was particularly excited to see the Nepalese Gurkhas, one of the most fabled units of the war, finally making their appearance. ![]() In service to this philosophy, Company of Heroes 3 will have a greater diversity of infantry units than the series ever has, representing many different tactical roles and the wide array of nationalities that participated in the Italian campaign.
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